Index
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S
- saveClaim(IClaim) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefDefender.GriefDefenderAPI
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Saves the specified claim.
- saveClaim(IClaim) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefPrevention.GriefPreventionAPI
- saveClaim(IClaim) - Method in interface me.EtienneDx.RealEstate.ClaimAPI.IClaimAPI
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Saves the specified claim.
- saveClaim(IClaim) - Method in class me.EtienneDx.RealEstate.ClaimAPI.Towny.TownyAPIWrapper
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Saves the given claim.
- saveClaim(IClaim) - Method in class me.EtienneDx.RealEstate.ClaimAPI.WorldGuard.WorldGuardAPI
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Saves the specified claim.
- saveData() - Method in class me.EtienneDx.RealEstate.Transactions.TransactionsStore
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Saves transaction data, either to a file or database depending on configuration.
- saveDataToFile() - Method in class me.EtienneDx.RealEstate.Transactions.TransactionsStore
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Saves transaction data to a file-based storage system.
- sell(IClaim, Player, double, Location) - Method in class me.EtienneDx.RealEstate.Transactions.TransactionsStore
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Creates a new sell transaction for a claim.
- sendMessage(CommandSender, String) - Static method in class me.EtienneDx.RealEstate.Messages
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Sends a pre-formatted message to a CommandSender.
- sendMessage(CommandSender, String, long) - Static method in class me.EtienneDx.RealEstate.Messages
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Schedules a message to be sent to a CommandSender after a delay.
- sendMessage(CommandSender, String, long, String...) - Static method in class me.EtienneDx.RealEstate.Messages
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Sends a formatted message to a CommandSender after a delay.
- sendMessage(CommandSender, String, Boolean) - Static method in class me.EtienneDx.RealEstate.Messages
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Sends a message to a CommandSender with an option to process color codes.
- sendMessage(CommandSender, String, String...) - Static method in class me.EtienneDx.RealEstate.Messages
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Sends a formatted message to a CommandSender.
- serialize() - Method in class me.EtienneDx.RealEstate.Transactions.BoughtTransaction
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Serializes this transaction to a map.
- serialize() - Method in class me.EtienneDx.RealEstate.Transactions.ClaimAuction
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Serializes this ClaimAuction into a map for storage.
- serialize() - Method in class me.EtienneDx.RealEstate.Transactions.ClaimLease
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Serializes the ClaimLease transaction to a Map.
- serialize() - Method in class me.EtienneDx.RealEstate.Transactions.ClaimRent
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Serializes this ClaimRent transaction to a Map.
- serialize() - Method in class me.EtienneDx.RealEstate.Transactions.ClaimTransaction
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Serializes this transaction into a map.
- serialize() - Method in class me.EtienneDx.RealEstate.Transactions.ExitOffer
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Serializes this ExitOffer into a map.
- SERVER_UUID - Static variable in class me.EtienneDx.RealEstate.ClaimAPI.WorldGuard.WGClaim
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A constant used to represent the "server" owner for admin claims.
- setAccruedClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefDefender.GDPlayerData
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Sets the number of accrued claim blocks for the player.
- setAccruedClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefPrevention.GPPlayerData
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Sets the number of accrued claim blocks for the player.
- setAccruedClaimBlocks(int) - Method in interface me.EtienneDx.RealEstate.ClaimAPI.IPlayerData
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Sets the number of accrued claim blocks for the player.
- setAccruedClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.Towny.TownyPlayerData
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Sets the accrued claim blocks.
- setAccruedClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.WorldGuard.WGPlayerData
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Sets the number of accrued claim blocks for a player.
- setBonusClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefDefender.GDPlayerData
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Sets the number of bonus claim blocks for the player.
- setBonusClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefPrevention.GPPlayerData
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Sets the number of bonus claim blocks for the player.
- setBonusClaimBlocks(int) - Method in interface me.EtienneDx.RealEstate.ClaimAPI.IPlayerData
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Sets the number of bonus claim blocks for the player.
- setBonusClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.Towny.TownyPlayerData
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Sets the bonus claim blocks.
- setBonusClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.WorldGuard.WGPlayerData
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Sets the number of bonus claim blocks for a player.
- setInheritPermissions(boolean) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefDefender.GDClaim
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Sets whether the claim should inherit permissions from its parent claim.
- setInheritPermissions(boolean) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefPrevention.GPClaim
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Sets whether this claim should inherit permissions from its parent.
- setInheritPermissions(boolean) - Method in interface me.EtienneDx.RealEstate.ClaimAPI.IClaim
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Sets whether this claim should inherit permissions from its parent claim.
- setInheritPermissions(boolean) - Method in class me.EtienneDx.RealEstate.ClaimAPI.Towny.TownyClaim
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Sets whether this claim should inherit permissions from its parent.
- setInheritPermissions(boolean) - Method in class me.EtienneDx.RealEstate.ClaimAPI.WorldGuard.WGClaim
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Sets whether this claim should inherit permissions from its parent.
- setLine(int, String) - Method in class me.EtienneDx.RealEstate.RealEstateSign
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Sets the text on the specified line of the sign.
- setOwner(UUID) - Method in class me.EtienneDx.RealEstate.Transactions.ClaimTransaction
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Sets the owner's UUID.
- setOwner(UUID) - Method in interface me.EtienneDx.RealEstate.Transactions.Transaction
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Sets the owner of this transaction to a new UUID.
- sign - Variable in class me.EtienneDx.RealEstate.Transactions.ClaimTransaction
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The location of the sign representing this transaction.
- SQLITE - Enum constant in enum class me.EtienneDx.RealEstate.Transactions.TransactionsStore.StorageType
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SQLite database storage.
- sqliteDatabase - Variable in class me.EtienneDx.RealEstate.Config
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The SQLite database name.
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