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S

saveClaim(IClaim) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefDefender.GriefDefenderAPI
Saves the specified claim.
saveClaim(IClaim) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefPrevention.GriefPreventionAPI
 
saveClaim(IClaim) - Method in interface me.EtienneDx.RealEstate.ClaimAPI.IClaimAPI
Saves the specified claim.
saveClaim(IClaim) - Method in class me.EtienneDx.RealEstate.ClaimAPI.Towny.TownyAPIWrapper
Saves the given claim.
saveClaim(IClaim) - Method in class me.EtienneDx.RealEstate.ClaimAPI.WorldGuard.WorldGuardAPI
Saves the specified claim.
saveData() - Method in class me.EtienneDx.RealEstate.Transactions.TransactionsStore
Saves transaction data, either to a file or database depending on configuration.
saveDataToFile() - Method in class me.EtienneDx.RealEstate.Transactions.TransactionsStore
Saves transaction data to a file-based storage system.
sell(IClaim, Player, double, Location) - Method in class me.EtienneDx.RealEstate.Transactions.TransactionsStore
Creates a new sell transaction for a claim.
sendMessage(CommandSender, String) - Static method in class me.EtienneDx.RealEstate.Messages
Sends a pre-formatted message to a CommandSender.
sendMessage(CommandSender, String, long) - Static method in class me.EtienneDx.RealEstate.Messages
Schedules a message to be sent to a CommandSender after a delay.
sendMessage(CommandSender, String, long, String...) - Static method in class me.EtienneDx.RealEstate.Messages
Sends a formatted message to a CommandSender after a delay.
sendMessage(CommandSender, String, Boolean) - Static method in class me.EtienneDx.RealEstate.Messages
Sends a message to a CommandSender with an option to process color codes.
sendMessage(CommandSender, String, String...) - Static method in class me.EtienneDx.RealEstate.Messages
Sends a formatted message to a CommandSender.
serialize() - Method in class me.EtienneDx.RealEstate.Transactions.BoughtTransaction
Serializes this transaction to a map.
serialize() - Method in class me.EtienneDx.RealEstate.Transactions.ClaimAuction
Serializes this ClaimAuction into a map for storage.
serialize() - Method in class me.EtienneDx.RealEstate.Transactions.ClaimLease
Serializes the ClaimLease transaction to a Map.
serialize() - Method in class me.EtienneDx.RealEstate.Transactions.ClaimRent
Serializes this ClaimRent transaction to a Map.
serialize() - Method in class me.EtienneDx.RealEstate.Transactions.ClaimTransaction
Serializes this transaction into a map.
serialize() - Method in class me.EtienneDx.RealEstate.Transactions.ExitOffer
Serializes this ExitOffer into a map.
SERVER_UUID - Static variable in class me.EtienneDx.RealEstate.ClaimAPI.WorldGuard.WGClaim
A constant used to represent the "server" owner for admin claims.
setAccruedClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefDefender.GDPlayerData
Sets the number of accrued claim blocks for the player.
setAccruedClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefPrevention.GPPlayerData
Sets the number of accrued claim blocks for the player.
setAccruedClaimBlocks(int) - Method in interface me.EtienneDx.RealEstate.ClaimAPI.IPlayerData
Sets the number of accrued claim blocks for the player.
setAccruedClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.Towny.TownyPlayerData
Sets the accrued claim blocks.
setAccruedClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.WorldGuard.WGPlayerData
Sets the number of accrued claim blocks for a player.
setBonusClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefDefender.GDPlayerData
Sets the number of bonus claim blocks for the player.
setBonusClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefPrevention.GPPlayerData
Sets the number of bonus claim blocks for the player.
setBonusClaimBlocks(int) - Method in interface me.EtienneDx.RealEstate.ClaimAPI.IPlayerData
Sets the number of bonus claim blocks for the player.
setBonusClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.Towny.TownyPlayerData
Sets the bonus claim blocks.
setBonusClaimBlocks(int) - Method in class me.EtienneDx.RealEstate.ClaimAPI.WorldGuard.WGPlayerData
Sets the number of bonus claim blocks for a player.
setInheritPermissions(boolean) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefDefender.GDClaim
Sets whether the claim should inherit permissions from its parent claim.
setInheritPermissions(boolean) - Method in class me.EtienneDx.RealEstate.ClaimAPI.GriefPrevention.GPClaim
Sets whether this claim should inherit permissions from its parent.
setInheritPermissions(boolean) - Method in interface me.EtienneDx.RealEstate.ClaimAPI.IClaim
Sets whether this claim should inherit permissions from its parent claim.
setInheritPermissions(boolean) - Method in class me.EtienneDx.RealEstate.ClaimAPI.Towny.TownyClaim
Sets whether this claim should inherit permissions from its parent.
setInheritPermissions(boolean) - Method in class me.EtienneDx.RealEstate.ClaimAPI.WorldGuard.WGClaim
Sets whether this claim should inherit permissions from its parent.
setLine(int, String) - Method in class me.EtienneDx.RealEstate.RealEstateSign
Sets the text on the specified line of the sign.
setOwner(UUID) - Method in class me.EtienneDx.RealEstate.Transactions.ClaimTransaction
Sets the owner's UUID.
setOwner(UUID) - Method in interface me.EtienneDx.RealEstate.Transactions.Transaction
Sets the owner of this transaction to a new UUID.
sign - Variable in class me.EtienneDx.RealEstate.Transactions.ClaimTransaction
The location of the sign representing this transaction.
SQLITE - Enum constant in enum class me.EtienneDx.RealEstate.Transactions.TransactionsStore.StorageType
SQLite database storage.
sqliteDatabase - Variable in class me.EtienneDx.RealEstate.Config
The SQLite database name.
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