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B

bid(Player, double) - Static method in class me.EtienneDx.RealEstate.RECommand
Bids on an auctioned claim.
bid(Player, double) - Method in class me.EtienneDx.RealEstate.Transactions.ClaimAuction
Processes a bid from a player.
bidStep - Variable in class me.EtienneDx.RealEstate.Transactions.ClaimAuction
The minimum bid increment required.
BoughtTransaction - Class in me.EtienneDx.RealEstate.Transactions
Represents a transaction for a claim that has been bought.
BoughtTransaction(Map<String, Object>) - Constructor for class me.EtienneDx.RealEstate.Transactions.BoughtTransaction
Constructs a BoughtTransaction from a serialized map.
BoughtTransaction(IClaim, Player, double, Location) - Constructor for class me.EtienneDx.RealEstate.Transactions.BoughtTransaction
Constructs a new BoughtTransaction with the specified claim, player, price, and sign location.
BUILD - Enum constant in enum class me.EtienneDx.RealEstate.ClaimAPI.ClaimPermission
Allows a player to build on the claim.
buildTrust - Variable in class me.EtienneDx.RealEstate.Transactions.ClaimRent
Indicates whether the lease grants building trust (if true) or container trust (if false).
buyer - Variable in class me.EtienneDx.RealEstate.Transactions.BoughtTransaction
The UUID of the buyer, or null if no buyer has been assigned.
buyer - Variable in class me.EtienneDx.RealEstate.Transactions.ClaimAuction
The UUID of the current highest bidder, or null if no bid has been made.
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